The big bads of Pokemon GO come in the form of Team GO Rocket. The villainous organization is made up of Grunts, Leaders, and the mastermind, Giovanni. The Pokemon these opponents bring into battle changes from time to time, so it’s important to come prepared if you want to emerge victorious.
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The Team GO Rocket Leaders (Arlo, Cliff, and Sierra) are among the most difficult enemies in the mobile game. They bring formidable Pokemon into battle and can use shields to counter the player’s attacks. This guide will outline the best counters for each of these opponents and the best moves to equip Pokemon with to ensure a successful encounter.
Arlo’s Team Lineup
Arlo will always start the battle off with a Cacnea. This is easily countered with a strong Fire-type Pokemon like Chandelure. Round two will be a bit more difficult than the last, but Tyranitar is a clear counter to all three Pokemon, Hypno, Golurk, and Charizard, thanks to its access to powerful Rock and Dark-type moves. The third round will be a bit more difficult, but Mamoswine can counter Dragonite or Salamence with his strong Ice-type moves, while Chandelure can come back take care of Scizor.
Round 1 Counters
Cacnea is a Grass-type Pokemon, so players should lean heavily on strong Fire-type attacks to take this Pokemon down quickly.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Cacnea |
Grass-type |
Fire, Ice, Poison, Flying, & Bug-type |
Chandelure |
Best Fast Attack |
Fire Spin |
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Best Charged Attack |
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Overheat |
Players will always find a catch encounter with Cacnea after fighting Arlo. This Pokemon can be shiny!
Round 2 Counters
Arlo’s second-round lineup is among the easiest. Hypno, Charizard, and Golurk can all be countered with a strong Tyranitar. While Hypno and Golurk will be most vulnerable to Tyranitar’s Dark-type attacks, players should equip the Pokemon with Rock-type moves if Charizard is the opponent.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Hypno |
Psychic-type |
Bug, Ghost, & Dark-type |
Tyranitar |
Best Fast Attack |
Bite |
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Best Charged Attack |
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Brutal Swing |
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Golurk |
Ground & Ghost-type |
Water, Grass, Ghost, Ice, & Dark-type |
Tyranitar |
Best Fast Attack |
Bite |
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Best Charged Attack |
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Brutal Swing |
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Charizard |
Fire & Flying-type |
Water, Electric, & Rock-type |
Tyranitar |
Best Fast Attack |
Smack Down |
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Best Charged Attack |
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Stone Edge |
Round 3 Counters
Scizor, Dragonite, and Salamence are the possible enemies in round three. This is a hefty lineup, with two pseudo-legendaries making an appearance. Chandelure, if it is still alive, can return to take down Scizor while the two Dragon-type Pokemon can be easily countered by Mamoswine’s Ice-type moves.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Scizor |
Bug & Steel-type |
Fire-type |
Chandelure |
Best Fast Attack |
Fire Spin |
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Best Charged Attack |
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Overheat |
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Dragonite |
Dragon & Flying-type |
Rock, Dragon, Ice, & Fairy-type |
Mamoswine |
Best Fast Attack |
Powder Snow |
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Best Charged Attack |
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Avalanche |
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Salamence |
Dragon & Flying-type |
Rock, Dragon, Ice, & Fairy-type |
Mamoswine |
Best Fast Attack |
Powder Snow |
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Best Charged Attack |
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Avalanche |
Cliff’s Team Lineup
Cliff will always start off the battle with a Machop. This Fighting-type Pokemon can be defeated most easily using a Psychic-type attacker. The second round will consist of either Gallade, Kingdra, or Aerodactyl. Players who used Psychic-type moves in round one may not be as successful in round two, but players can rely on two Metagross to carry them through round one and (if Aerodactyl makes an appearance) round two as well. Players should bring two Metagross, with one using Steel-type attacks and the other relying on Psychic-moves. Round three will see Cliff bringing out Crobat, Tyranitar, or Cradily. These Pokemon all have a counter in Metagross, but it will depend on the Pokemon whether it will be more successful with Psychic or Steel-type moves.
Round 1 Counters
Cliff will always start off the first round with a Machop. This is easily countered by a Psychic-type attacker like Metagross. This Pokemon can pack a punch and will also be potentially useful in round three.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Machop |
Fighting-type |
Flying, Fairy, & Psychic-type |
Metagross |
Best Fast Attack |
Zen Headbutt |
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Best Charged Attack |
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Psychic |
Players will always find a catch encounter with Machop after fighting Cliff. This Pokemon can be shiny!
Round 2 Counters
Cliff’s round two lineup consists of Aerodactyl, Kingdra, and Gallade. Metagross, equipped with Steel-type attacks, can take care of Aerodactyl. Gallade and Kingdra, the other two potential Pokemon, can be defeated by Togekiss thanks to their weakness to Fairy-type moves.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Aerodactyl |
Rock & Flying-type |
Water, Electric, Ice, Rock, & Steel-type |
Metagross |
Best Fast Attack |
Bullet Punch |
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Best Charged Attack |
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Flash Cannon |
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Kingdra |
Water & Dragon-type |
Dragon & Fairy-type |
Togekiss |
Best Fast Attack |
Charm |
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Best Charged Attack |
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Dazzling Gleam |
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Gallade |
Psychic & Fighting-type |
Flying, Ghost, & Fairy-type |
Togekiss |
Best Fast Attack |
Charm |
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Best Charged Attack |
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Dazzling Gleam |
Round 3 Counters
Cliff’s third round will all be counterable by Metagross. If the opponent ends up being Crobat, players will want to equip their Metagross with Psychic-type moves. If it is Tyranitar or Cradily, a Steel-type attacker will be in order.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Crobat |
Poison & Flying-type |
Psychic, Rock, Electric, & Ice-type |
Metagross |
Best Fast Attack |
Zen Headbutt |
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Best Charged Attack |
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Psychic |
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Tyranitar |
Rock & Dark-type |
Water, Grass, Fighting, Ground, Steel, Bug, & Fairy-type |
Metagross |
Best Fast Attack |
Bullet Punch |
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Best Charged Attack |
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Flash Cannon |
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Cradily |
Rock & Grass-type |
Ice, Fighting, Bug, & Steel-type |
Metagross |
Best Fast Attack |
Bullet Punch |
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Best Charged Attack |
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Flash Cannon |
Sierra’s Team Lineup
Sierra has a pretty beefy team lineup. Her starting Pokemon will always consist of a Trapinch. Her second round can be one of three Pokemon, Milotic, Sableye, or Honchkrow. Round three will be either Houndoom, Alakazam, or Victreebel.
The three best counters to her team are Kartana, Rhyperior, and Mewtwo. The only thing that may throw a wrench in this team is Sableye. Sableye can levy powerful attacks at the player and is only weak to Fairy-type moves. If Sableye is in Sierra’s lineup, it is worth subbing one of your Pokemon (ideally Kartana) for a Togekiss instead.
Round 1 Counters
Trapinch is a Ground-type Pokemon, which makes him weak to Water, Grass, and Ice-type attacks. Using a Kartana against Trapinch is a great idea since Kartana will also be useful (potentially) in round two.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Trapinch |
Ground-type |
Water, Grass, & Ice-type |
Kartana |
Best Fast Attack |
Razor Leaf |
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Best Charged Attack |
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Leaf Blade |
Players will always find a catch encounter with Trapinch after fighting Sierra. This Pokemon can be shiny!
Round 2 Counters
Milotic is weak to Electric and Grass-type attacks. This makes Kartana an easy carry-over from round one. If players run into Sableye, they may need to initiate a rematch and move a Togekiss into the team to exploit Sableye’s Fairy-type weakness. Honchkrow shouldn’t give players much trouble, and a well-equipped Rhyperior should be able to take care of this Pokemon with ease.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Milotic |
Water-type |
Electric & Grass-type |
Kartana |
Best Fast Attack |
Razor Leaf |
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Best Charged Attack |
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Leaf Blade |
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Sableye |
Dark & Ghost-type |
Fairy-type |
Togekiss |
Best Fast Attack |
Charm |
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Best Charged Attack |
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Dazzling Gleam |
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Honchkrow |
Dark & Flying-type |
Electric, Ice, Fairy, & Rock-type |
Rhyperior |
Best Fast Attack |
Smack Down |
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Best Charged Attack |
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Rock Wrecker* |
*Some moves are no longer available to certain Pokemon and players need to use an Elite TM in order to equip the Pokemon with this move.
Round 3 Counters
Sierra will bring either Alakazam, Houndoom, or Victreebel into the third round of fighting. Houndoom will require a strong Rock-type attacker, perfect for players that used a Rhyperior in round two against Honchkrow. If the enemy is Victreebel or Alakazam, Mewtwo can save the day with its Psychic-type moves.
Possible Pokemon |
Type |
Weakness |
Suggested Counter |
Best Moves |
---|---|---|---|---|
Houndoom |
Dark & Fire-type |
Water, Fighting, Ground, & Rock-type |
Rhyperior |
Best Fast Attack |
Smack Down |
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Best Charged Attack |
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Rock Wrecker* |
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Alakazam |
Psychic-type |
Bug, Ghost, & Dark-type |
Mewtwo |
Best Fast Attack |
Psychic |
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Best Charged Attack |
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Shadow Ball* |
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Victreebel |
Grass & Poison-type |
Fire, Ice, Flying, & Psychic-type |
Mewtwo |
Best Fast Attack |
Psychic |
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Best Charged Attack |
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Shadow Ball* |
*Some moves are no longer available to certain Pokemon and players need to use an Elite TM in order to equip the Pokemon with this move.
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